Multi-vector floating-point multiply by vector
This instruction multiplies all the floating-point elements of the two or four first source vectors by the corresponding floating-point elements of the second source vector, and places the results in the corresponding elements of the two or four destination vectors.
This instruction follows SME2 floating-point numerical behaviors corresponding to instructions that place their results in one or more SVE Z vectors.
This instruction is unpredicated.
It has encodings from 2 classes: Two registers and Four registers
| 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | != 00 | 1 | Zm | 0 | 1 | 1 | 1 | 0 | 1 | 0 | Zn | 0 | Zd | 0 | ||||||||||
| size | |||||||||||||||||||||||||||||||
if !IsFeatureImplemented(FEAT_SME2p2) then EndOfDecode(Decode_UNDEF); end; let esize : integer{} = 8 << UInt(size); let d : integer = UInt(Zd::'0'); let n : integer = UInt(Zn::'0'); let m : integer = UInt('0'::Zm); let nreg : integer{} = 2;
| 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | != 00 | 1 | Zm | 1 | 1 | 1 | 1 | 0 | 1 | 0 | Zn | 0 | 0 | Zd | 0 | 0 | ||||||||
| size | |||||||||||||||||||||||||||||||
if !IsFeatureImplemented(FEAT_SME2p2) then EndOfDecode(Decode_UNDEF); end; let esize : integer{} = 8 << UInt(size); let d : integer = UInt(Zd::'00'); let n : integer = UInt(Zn::'00'); let m : integer = UInt('0'::Zm); let nreg : integer{} = 4;
| <T> |
Is the size specifier,
encoded in
|
| <Zd2> |
Is the name of the second scalable vector register of the destination multi-vector group, encoded as "Zd" times 2 plus 1. |
| <Zn2> |
Is the name of the second scalable vector register of the first source multi-vector group, encoded as "Zn" times 2 plus 1. |
| <Zm> |
Is the name of the second source scalable vector register Z0-Z15, encoded in the "Zm" field. |
| <Zd4> |
Is the name of the fourth scalable vector register of the destination multi-vector group, encoded as "Zd" times 4 plus 3. |
| <Zn4> |
Is the name of the fourth scalable vector register of the first source multi-vector group, encoded as "Zn" times 4 plus 3. |
CheckStreamingSVEEnabled(); let VL : integer{} = CurrentVL(); let elements : integer = VL DIV esize; var results : array [[4]] of bits(VL); for r = 0 to nreg-1 do let operand1 : bits(VL) = Z{}(n+r); let operand2 : bits(VL) = Z{}(m); for e = 0 to elements-1 do let element1 : bits(esize) = operand1[e*:(esize)]; let element2 : bits(esize) = operand2[e*:(esize)]; results[[r]][e*:(esize)] = FPMul{esize}(element1, element2, FPCR()); end; end; for r = 0 to nreg-1 do Z{VL}(d+r) = results[[r]]; end;
2026-03_rel 2026-03-26 20:48:11
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