SMLSL (multiple vectors)

Multi-vector signed 16-bit integer multiply-subtract from 32-bit integer

This instruction multiplies each signed 16-bit element in the two or four first source vectors by each signed 16-bit element in the two or four second source vectors, widens each product to 32 bits, and destructively subtracts these values from the corresponding 32-bit elements of the ZA double-vector groups.

The double-vector group within each half of or each quarter of the ZA array is selected by the sum of the vector select register and offset range, modulo half or quarter the number of ZA array vectors.

The vector group symbol, VGx2 or VGx4, indicates that the ZA operand consists of two or four ZA double-vector groups respectively. The vector group symbol is preferred for disassembly, but optional in assembler source code.

This instruction is unpredicated.

It has encodings from 2 classes: Two ZA double-vectors and Four ZA double-vectors

Two ZA double-vectors
(FEAT_SME2)

313029282726252423222120191817161514131211109876543210
11000001111Zm00Rv010Zn0010off2
US

Encoding

SMLSL ZA.S[<Wv>, <offs1>:<offs2>{, VGx2}], { <Zn1>.H-<Zn2>.H }, { <Zm1>.H-<Zm2>.H }

Decode for this encoding

if !IsFeatureImplemented(FEAT_SME2) then EndOfDecode(Decode_UNDEF); end; let esize : integer{} = 32; let v : integer = UInt('010'::Rv); let n : integer = UInt(Zn::'0'); let m : integer = UInt(Zm::'0'); let offset : integer = UInt(off2::'0'); let nreg : integer{} = 2;

Four ZA double-vectors
(FEAT_SME2)

313029282726252423222120191817161514131211109876543210
11000001111Zm010Rv010Zn00010off2
US

Encoding

SMLSL ZA.S[<Wv>, <offs1>:<offs2>{, VGx4}], { <Zn1>.H-<Zn4>.H }, { <Zm1>.H-<Zm4>.H }

Decode for this encoding

if !IsFeatureImplemented(FEAT_SME2) then EndOfDecode(Decode_UNDEF); end; let esize : integer{} = 32; let v : integer = UInt('010'::Rv); let n : integer = UInt(Zn::'00'); let m : integer = UInt(Zm::'00'); let offset : integer = UInt(off2::'0'); let nreg : integer{} = 4;

Assembler Symbols

<Wv>

Is the 32-bit name of the vector select register W8-W11, encoded in the "Rv" field.

<offs1>

Is the first vector select offset, encoded as "off2" field times 2.

<offs2>

Is the second vector select offset, encoded as "off2" field times 2 plus 1.

<Zn1>

For the "Two ZA double-vectors" variant: is the name of the first scalable vector register of the first source multi-vector group, encoded as "Zn" times 2.

For the "Four ZA double-vectors" variant: is the name of the first scalable vector register of the first source multi-vector group, encoded as "Zn" times 4.

<Zn2>

Is the name of the second scalable vector register of the first source multi-vector group, encoded as "Zn" times 2 plus 1.

<Zm1>

For the "Two ZA double-vectors" variant: is the name of the first scalable vector register of the second source multi-vector group, encoded as "Zm" times 2.

For the "Four ZA double-vectors" variant: is the name of the first scalable vector register of the second source multi-vector group, encoded as "Zm" times 4.

<Zm2>

Is the name of the second scalable vector register of the second source multi-vector group, encoded as "Zm" times 2 plus 1.

<Zn4>

Is the name of the fourth scalable vector register of the first source multi-vector group, encoded as "Zn" times 4 plus 3.

<Zm4>

Is the name of the fourth scalable vector register of the second source multi-vector group, encoded as "Zm" times 4 plus 3.

Operation

CheckStreamingSVEAndZAEnabled(); let VL : integer{} = CurrentVL(); let elements : integer = VL DIV esize; let vectors : integer = VL DIV 8; let vstride : integer = vectors DIV nreg; let vbase : bits(32) = X{}(v); var vec : integer = (UInt(vbase) + offset) MOD vstride; var result : bits(VL); vec = vec - (vec MOD 2); for r = 0 to nreg-1 do let operand1 : bits(VL) = Z{}(n+r); let operand2 : bits(VL) = Z{}(m+r); for i = 0 to 1 do let operand3 : bits(VL) = ZAvector{}(vec + i); for e = 0 to elements-1 do let element1 : integer = SInt(operand1[(2 * e + i)*:(esize DIV 2)]); let element2 : integer = SInt(operand2[(2 * e + i)*:(esize DIV 2)]); let product : bits(esize) = (element1 * element2)[esize-1:0]; result[e*:esize] = operand3[e*:esize] - product; end; ZAvector{VL}(vec + i) = result; end; vec = vec + vstride; end;

Operational information

This instruction is a data-independent-time instruction as described in About PSTATE.DIT.


2026-03_rel 2026-03-26 20:48:11

Copyright © 2010-2026 Arm Limited or its affiliates. All rights reserved. This document is Non-Confidential.