UVDOT (4-way)

Multi-vector unsigned integer vertical dot product by indexed element

This instruction calculates the vertical dot product of the corresponding four unsigned 8-bit or 16-bit integer values held in the four first source vectors and four unsigned 8-bit or 16-bit integer values in the corresponding indexed 32-bit or 64-bit element of the second source vector. The widened dot product results are destructively added to the corresponding 32-bit or 64-bit element of the ZA single-vector groups.

The groups within the second source vector are specified using an immediate element index that selects the same group position within each 128-bit vector segment. The index range is from 0 to one less than the number of groups per 128-bit segment.

The single-vector group within each quarter of the ZA array is selected by the sum of the vector select register and offset, modulo quarter the number of ZA array vectors.

The vector group symbol VGx4 indicates that the ZA operand consists of four ZA single-vector groups. The vector group symbol is preferred for disassembly, but optional in assembler source code.

This instruction is unpredicated.

ID_AA64SMFR0_EL1.I16I64 indicates whether the 16-bit integer variant is implemented.

It has encodings from 2 classes: 8-bit to 32-bit and 16-bit to 64-bit

8-bit to 32-bit
(FEAT_SME2)

313029282726252423222120191817161514131211109876543210
110000010101Zm1Rv0i2Zn0110off3
opU

Encoding

UVDOT ZA.S[<Wv>, <offs>{, VGx4}], { <Zn1>.B-<Zn4>.B }, <Zm>.B[<index>]

Decode for this encoding

if !IsFeatureImplemented(FEAT_SME2) then EndOfDecode(Decode_UNDEF); end; let v : integer = UInt('010'::Rv); let esize : integer{} = 32; let n : integer = UInt(Zn::'00'); let m : integer = UInt('0'::Zm); let offset : integer = UInt(off3); let index : integer = UInt(i2);

16-bit to 64-bit
(FEAT_SME2 && FEAT_SME_I16I64)

313029282726252423222120191817161514131211109876543210
110000011101Zm1Rv01i1Zn0011off3
opU

Encoding

UVDOT ZA.D[<Wv>, <offs>{, VGx4}], { <Zn1>.H-<Zn4>.H }, <Zm>.H[<index>]

Decode for this encoding

if !(IsFeatureImplemented(FEAT_SME2) && IsFeatureImplemented(FEAT_SME_I16I64)) then EndOfDecode(Decode_UNDEF); end; let v : integer = UInt('010'::Rv); let esize : integer{} = 64; let n : integer = UInt(Zn::'00'); let m : integer = UInt('0'::Zm); let offset : integer = UInt(off3); let index : integer = UInt(i1);

Assembler Symbols

<Wv>

Is the 32-bit name of the vector select register W8-W11, encoded in the "Rv" field.

<offs>

Is the vector select offset, in the range 0 to 7, encoded in the "off3" field.

<Zn1>

Is the name of the first scalable vector register of the first source multi-vector group, encoded as "Zn" times 4.

<Zn4>

Is the name of the fourth scalable vector register of the first source multi-vector group, encoded as "Zn" times 4 plus 3.

<Zm>

Is the name of the second source scalable vector register Z0-Z15, encoded in the "Zm" field.

<index>

For the "8-bit to 32-bit" variant: is the immediate index of a group of four 8-bit values within each 128-bit vector segment, in the range 0 to 3, encoded in the "i2" field.

For the "16-bit to 64-bit" variant: is the immediate index of a group of four 16-bit values within each 128-bit vector segment, in the range 0 to 1, encoded in the "i1" field.

Operation

CheckStreamingSVEAndZAEnabled(); let VL : integer{} = CurrentVL(); let elements : integer = VL DIV esize; let vectors : integer = VL DIV 8; let vstride : integer = vectors DIV 4; let eltspersegment : integer = 128 DIV esize; let vbase : bits(32) = X{}(v); var vec : integer = (UInt(vbase) + offset) MOD vstride; let operand2 : bits(VL) = Z{}(m); var result : bits(VL); for r = 0 to 3 do let operand3 : bits(VL) = ZAvector{}(vec); for e = 0 to elements-1 do let segmentbase : integer = e - (e MOD eltspersegment); let s : integer = segmentbase + index; var sum : bits(esize) = operand3[e*:esize]; for i = 0 to 3 do let operand1 : bits(VL) = Z{}(n+i); let element1 : integer = UInt(operand1[(4 * e + r)*:(esize DIV 4)]); let element2 : integer = UInt(operand2[(4 * s + i)*:(esize DIV 4)]); sum = sum + element1 * element2; end; result[e*:esize] = sum; end; ZAvector{VL}(vec) = result; vec = vec + vstride; end;

Operational information

This instruction is a data-independent-time instruction as described in About PSTATE.DIT.


2026-03_rel 2026-03-26 20:48:11

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