BFMLA (vectors)

BFloat16 floating-point fused multiply-add vectors

Multiply the corresponding active BFloat16 elements of the first and second source vectors and add to elements of the third source (addend) vector without intermediate rounding. Destructively place the results in the destination and third source (addend) vector. Inactive elements in the destination vector register remain unmodified.

This instruction follows SVE2.1 non-widening BFloat16 numerical behaviors.

ID_AA64ZFR0_EL1.B16B16 indicates whether this instruction is implemented.

SVE2
(FEAT_SVE_B16B16)

313029282726252423222120191817161514131211109876543210
01100101001Zm000PgZnZda
size<1>size<0>op

BFMLA <Zda>.H, <Pg>/M, <Zn>.H, <Zm>.H

if (!HaveSVE2() && !HaveSME2()) || !IsFeatureImplemented(FEAT_SVE_B16B16) then UNDEFINED; integer g = UInt(Pg); integer n = UInt(Zn); integer m = UInt(Zm); integer da = UInt(Zda); boolean op1_neg = FALSE; boolean op3_neg = FALSE;

Assembler Symbols

<Zda>

Is the name of the third source and destination scalable vector register, encoded in the "Zda" field.

<Pg>

Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.

<Zn>

Is the name of the first source scalable vector register, encoded in the "Zn" field.

<Zm>

Is the name of the second source scalable vector register, encoded in the "Zm" field.

Operation

CheckSVEEnabled(); constant integer VL = CurrentVL; constant integer PL = VL DIV 8; constant integer elements = VL DIV 16; bits(PL) mask = P[g, PL]; bits(VL) operand1 = if AnyActiveElement(mask, 16) then Z[n, VL] else Zeros(VL); bits(VL) operand2 = if AnyActiveElement(mask, 16) then Z[m, VL] else Zeros(VL); bits(VL) operand3 = Z[da, VL]; bits(VL) result; for e = 0 to elements-1 if ActivePredicateElement(mask, e, 16) then bits(16) element1 = Elem[operand1, e, 16]; bits(16) element2 = Elem[operand2, e, 16]; bits(16) element3 = Elem[operand3, e, 16]; if op1_neg then element1 = BFNeg(element1); if op3_neg then element3 = BFNeg(element3); Elem[result, e, 16] = BFMulAdd(element3, element1, element2, FPCR); else Elem[result, e, 16] = Elem[operand3, e, 16]; Z[da, VL] = result;

Operational information

This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX instruction must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is unpredictable:


Internal version only: aarchmrs v2023-12_rel, pseudocode v2023-12_rel, sve v2023-12_rel ; Build timestamp: 2023-12-15T16:46

Copyright © 2010-2023 Arm Limited or its affiliates. All rights reserved. This document is Non-Confidential.