FCVTX

Floating-point down convert, rounding to odd (predicated)

Convert active double-precision floating-point elements from the source vector to single-precision, rounding to Odd, and place the results in the even-numbered 32-bit elements of the destination vector, while setting the odd-numbered elements to zero. Inactive elements in the destination vector register remain unmodified.

Rounding to Odd (aka Von Neumann rounding) permits a two-step conversion from double-precision to half-precision without incurring intermediate rounding errors.

313029282726252423222120191817161514131211109876543210
0110010100001010101PgZnZd

FCVTX <Zd>.S, <Pg>/M, <Zn>.D

if !HaveSVE2() && !HaveSME() then UNDEFINED; constant integer esize = 64; integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); constant integer s_esize = 64; constant integer d_esize = 32;

Assembler Symbols

<Zd>

Is the name of the destination scalable vector register, encoded in the "Zd" field.

<Pg>

Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.

<Zn>

Is the name of the source scalable vector register, encoded in the "Zn" field.

Operation

CheckSVEEnabled(); constant integer VL = CurrentVL; constant integer PL = VL DIV 8; constant integer elements = VL DIV esize; bits(PL) mask = P[g, PL]; bits(VL) operand = if AnyActiveElement(mask, esize) then Z[n, VL] else Zeros(VL); bits(VL) result = Z[d, VL]; for e = 0 to elements-1 if ActivePredicateElement(mask, e, esize) then bits(esize) element = Elem[operand, e, esize]; bits(d_esize) res = FPConvertSVE(element<s_esize-1:0>, FPCR, FPRounding_ODD, d_esize); Elem[result, e, esize] = ZeroExtend(res, esize); Z[d, VL] = result;

Operational information

This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX instruction must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is unpredictable:


Internal version only: aarchmrs v2023-12_rel, pseudocode v2023-12_rel, sve v2023-12_rel ; Build timestamp: 2023-12-15T16:46

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